Lang: 日本語 | English | 한국어

Feature Comparison

Shade3D 公式
Feature comparison by edition
This table highlights new and enhanced features in Shade3D Ver.27 along with other major capabilities.
Information on new and enhanced features will be added as available.
Ver.27.0 feature comparison by edition
Category Feature
Animation Fluid simulation - - ○ ○ ○

Point clouds 3D Gaussian splatting support (PLY import/export) - - ○ ○ ○
Enhanced polygon mesh generation - - ○ ○ ○

Rendering Enhanced lights (color-temperature settings) ○ ○ ○ ○ ○
Illuminance measurement (multipass rendering) - ○ ○ ○ ○
Pixel Information Basic (rendered images) ○ - - - -
Pixel information (rendered images) - ○ ○ ○ ○

File import/export SVG import/export ○ ○ ○ ○ ○
Enhanced DXF import/export (R13 and later) ○ ○ ○ ○ ○

Optional add-on AI Generation Tool Ver.2 (3D model generation) Sold separately Sold separately Sold separately Sold separately Sold separately
Shade3D 3D Parametric Tool Ver.3 (hydraulic structures: flexible sluices) - - Sold separately ○ ○
BIM/CIM Design Check Tool Ver.27 (R8 support) - - Sold separately ○ ○

Feature comparison by edition
Category Feature
Interface Hexadecimal color input ○ ○ ○ ○ ○
CAD workspace - - ○ ○ ○
HDR display※3 ○ ○ ○ ○ ○
PBR materials in the figure window - - ○ ○ ○
UI font-size selection ○ ○ ○ ○ ○
Windows 10/macOS Mojave dark mode ○ ○ ○ ○ ○
4K interface support ○ ○ ○ ○ ○
Custom toolbox (formerly Command Palette) ○ ○ ○ ○ ○
Quick menu ○ ○ ○ ○ ○
Scene file information ○ ○ ○ ○ ○
Scale guide display ○ ○ ○ ○ ○
Simultaneous absolute and relative coordinates in the status bar ○ ○ ○ ○ ○
Snackbar notifications ○ ○ ○ ○ ○
Preview rendering ○ ○ ○ ○ ○
Animated modeling navigation (Fit button) ○ ○ ○ ○ ○
Actual-size rendered image display (improved HiDPI support) ○ ○ ○ ○ ○
Object and marker colors in wireframes ○ ○ ○ ○ ○
Hidden-line wireframe display ○ ○ ○ ○ ○
High-quality texture display ○ ○ ○ ○ ○
Switch coordinate system to Z-up - ○ ○ ○ ○
Work-plane templates ○ ○ ○ ○ ○
Drawing display mode in the figure window ○ ○ ○ ○ ○
Figure-window anti-aliasing settings ○ ○ ○ ○ ○
Global illumination in the figure window - ○ ○ ○ ○
Vertex colors in figure-window material display - - ○ ○ ○
Expressions in numeric input boxes ○ ○ ○ ○ ○
Stereoscopic perspective preview※1 ○ ○ ○ ○ ○

Modeling 2D drawings ○ ○ ○ ○ ○
3D annotation (dimension lines) - - ○ ○ ○
3D Print Assistant ○ ○ ○ ○ ○
NURBS modeling - - ○ ○ ○
UC-win/Road 3D print support (3D Print Assistant) - - ○ ○ ○
Assembly (NURBS surfaces) - - ○ ○ ○
Object snap ○ ○ ○ ○ ○
Cage ○ ○ ○ ○ ○
Surface replicator: uniform surface distribution, interference avoidance - ○ ○ ○ ○
Surface replicator: fast collision detection - ○ ○ ○ ○
OpenSubdiv subdivision surfaces ○ ○ ○ ○ ○
Swept surfaces ○ ○ ○ ○ ○
Sculpt modeling - - ○ ○ ○
Slide tool ○ ○ ○ ○ ○
Text primitives ○ ○ ○ ○ ○
Numeric bounding-box input ○ ○ ○ ○ ○
Parametric modeling - - ○ ○ ○
Boolean modeling ○ ○ ○ ○ ○
Floating Boolean operations - - ○ ○ ○
Primitives ○ ○ ○ ○ ○
Hair Salon - ○ ○ ○ ○
Hair Salon: collision, gravity and inertia animation - - ○ ○ ○
Voxelized meshes ○ ○ ○ ○ ○
Box model conversion tool - - ○ ○ ○
Polygon mesh circle creation ○ ○ ○ ○ ○
Polygon modeling ○ ○ ○ ○ ○
Polygon reduction ○ ○ ○ ○ ○
Magnet tool ○ ○ ○ ○ ○
Manipulator ○ ○ ○ ○ ○
Mirroring ○ ○ ○ ○ ○
Measure tool ○ ○ ○ ○ ○
Modeling lights ○ ○ ○ ○ ○
Wrapping mesh ○ ○ ○ ○ ○
Replicator - ○ ○ ○ ○
Linked objects ○ ○ ○ ○ ○
Radial cylinder-cap division option ○ ○ ○ ○ ○
Align objects ○ ○ ○ ○ ○
Ensure minimum thickness ○ ○ ○ ○ ○
Close free-form surface ends ○ ○ ○ ○ ○
Free-form surface modeling ○ ○ ○ ○ ○
Convert free-form surfaces to NURBS - - ○ ○ ○
Undo history - ○ ○ ○ ○
Create curves with numeric input - - ○ ○ ○
Numeric clipping-plane position settings ○ ○ ○ ○ ○
Toggle dimension creation for lines and curves - - ○ ○ ○
Face settings for lines and circles ○ ○ ○ ○ ○
Mirror-copy selected objects ○ ○ ○ ○ ○
Sweep tool generation-type selection ○ ○ ○ ○ ○
Measurement (surface area, volume, center of gravity) - - ○ ○ ○
Section view ○ ○ ○ ○ ○
Vertex colors ○ ○ ○ ○ ○
Bake vertex colors - ○ ○ ○ ○
Point clouds (import/export, edit, mesh conversion) - - ○ ○ ○
Road alignment - - ○ ○ ○

Materials LSCM UV unwrapping - ○ ○ ○ ○
PBR materials - - ○ ○ ○
UV rearrangement - ○ ○ ○ ○
UV map editing ○ ○ ○ ○ ○
Displacement mapping - ○ ○ ○ ○
Texture baking - - ○ ○ ○
Flatten - ○ ○ ○ ○
Single/double-sided settings per material ○ ○ ○ ○ ○
Light maps ○ ○ ○ ○ ○
Material parameters: subsurface scattering - - ○ ○ ○
Material parameters: volume rendering - ○ ○ ○ ○
Direct and indirect light ○ ○ ○ ○ ○
Real-world dimensions for projection mapping - ○ ○ ○ ○
Normal mapping ○ ○ ○ ○ ○

Camera / lights / background Walkthrough camera ○ ○ ○ ○ ○
Physical sky - ○ ○ ○ ○
Volume lights - ○ ○ ○ ○
Shadow softness in ray tracing - - ○ ○ ○
Photometric lights (IES data) - - ○ ○ ○

Rendering AI denoising - ○ ○ ○ ○
AI denoising (Basic) ○ - - - -
GPU ray tracing - - ○ ○ ○
PBR rendering - - ○ ○ ○
ShadeGrid (computer count) 1 computer 1 computer Unlimited Unlimited Unlimited
Ambient occlusion - ○ ○ ○ ○
Image gamma settings ○ ○ ○ ○ ○
Additional cube-map format (horizontal cross) ○ ○ ○ ○ ○
Glow effector - ○ ○ ○ ○
OpenSubdiv feature-adaptive subdivision ○ ○ ○ ○ ○
Shadow catcher object settings ○ ○ ○ ○ ○
Toon renderer - ○ ○ ○ ○
Batch rendering ○ ○ ○ ○ ○
FogPlus fog effect - ○ ○ ○ ○
Multipass rendering - ○ ○ ○ ○
Linear workflow ○ ○ ○ ○ ○
Backdrop compositing of rendered and image files ○ ○ ○ ○ ○
Rendering presets ○ ○ ○ ○ ○
Rendering history - ○ ○ ○ ○
Maximum rendering resolution (pixels)※2 2,500x2,500 4,500x4,500 22,528x22,528 22,528x22,528 22,528x22,528
Illuminance adjustment - ○ ○ ○ ○
Real-time color correction - ○ ○ ○ ○
Global illumination: panorama rendering with irradiance cache ○ ○ ○ ○ ○
Global illumination: path tracing ○ ○ ○ ○ ○
Global illumination: path tracing with irradiance cache ○ ○ ○ ○ ○
Global illumination: path tracing + photon mapping - ○ ○ ○ ○
Global illumination: photon mapping ○ ○ ○ ○ ○
Global illumination: radiosity ○ ○ ○ ○ ○
Global illumination: radiosity Pro - - ○ ○ ○
DepthPlus depth-of-field effect - ○ ○ ○ ○
Material/light quality settings - - ○ ○ ○
Stereoscopic rendering ○ ○ ○ ○ ○

Animation Animation with inverse kinematics - ○ ○ ○ ○
Standard bones ○ ○ ○ ○ ○
Smart kinematics / aim constraints / path constraints - ○ ○ ○ ○
Particle physics - ○ ○ ○ ○
Humanoid bones ○ ○ ○ ○ ○
Multiple timelines ○ ○ ○ ○ ○
Motion effects - ○ ○ ○ ○
Morph targets ○ ○ ○ ○ ○
Deformation animation with translation, rotation, scaling, uniform scaling, ball joints and bones ○ ○ ○ ○ ○

Files External Reference Information window ○ ○ ○ ○ ○
3ds max (3DS) import/export - - ○ ○ ○
Adobe Flash SWF export (toon renderer) - - ○ ○ ○
Adobe Illustrator AI simultaneous three-view export - - ○ ○ ○
Adobe Illustrator AI export - ○ ○ ○ ○
Adobe Illustrator AI export (toon renderer) - - ○ ○ ○
Adobe Illustrator import (.ai, .epsf) ○ ○ ○ ○ ○
Adobe Swatch Exchange (.ase) files ○ ○ ○ ○ ○
AVI (Windows/Mac) / MOV (Mac) import/export ○ ○ ○ ○ ○
BVH motion import - ○ ○ ○ ○
COLLADA export ○ ○ ○ ○ ○
COLLADA import - - ○ ○ ○
DirectDraw Surface (DDS) images (Windows only) ○ ○ ○ ○ ○
DXF simultaneous three-view export - - ○ ○ ○
DXF import/export (2D/3D)※5 ○ ○ ○ ○ ○
EPix export - - ○ ○ ○
FBX import/export ○ ○ ○ ○ ○
FBX exporter integration with Suite Chidori Engine (Windows only) ○ ○ ○ ○ ○
glTF import/export - - ○ ○ ○
HDR/OpenEXR/PFM import/export ○ ○ ○ ○ ○
IGES import/export (NURBS objects) - - ○ ○ ○
JPEG/BMP/TARGA/TIFF/PNG/GIF import/export ○ ○ ○ ○ ○
KTX image import/export - - ○ ○ ○
Lightwave import - - ○ ○ ○
MP4 import/export ○ ○ ○ ○ ○
MPO export ○ ○ ○ ○ ○
Photoshop (PSD) export - ○ ○ ○ ○
PoserFusion 2 (pz3/pzz import) ○ ○ ○ ○ ○
SketchUp export - - ○ ○ ○
SketchUp import ○ ○ ○ ○ ○
STEP import/export - - ○ ○ ○
STL import/export ○ ○ ○ ○ ○
WAV/AU/AIF/AIFF import/export ○ ○ ○ ○ ○
Wavefront OBJ import/export ○ ○ ○ ○ ○
Save drawings as images and print ○ ○ ○ ○ ○
Point-cloud export (LAS 1.2/1.4, pcd/ply/pts/xyz/xyzn/xyzrgb) - - ○ ○ ○
Point-cloud import (LAS 1.0–1.4, pcd/ply/pts/xyz/xyzn/xyzrgb) - - ○ ○ ○
Road alignment LandXML import/export - - ○ ○ ○

Drawing display Real-time shadows※4 ○ ○ ○ ○ ○

UC-win/Road UC-win/Road real-time integration (Windows only) - - ○ ○ ○

Metavania F8VPS F8VPS integration - - ○ ○ ○

BIM/CIM Design Check Tool
(Optional add-on)
BIM/CIM Design Check Tool - - Sold separately ○ ○
IFC import/export and editing - - Sold separately ○ ○
IFC Information: 3D Reinforcement CAD attributes and design-check information - - Sold separately ○ ○

Block UI Programming Tool
(Optional add-on)
Block UI Programming Tool Sold separately Sold separately Sold separately Sold separately ○
Sample teaching materials ○ ○ ○ ○ ○

Shade3D SDK
(Optional add-on)
Shade3D SDK - Sold separately Sold separately Sold separately ○
Sample projects - ○ ○ ○ ○

3D Parametric Tool
(Optional add-on)
Shade3D 3D Parametric Tool - - Sold separately ○ ○

Shade3D AI Generation Tool
(Optional add-on)
Shade3D 3D AI Generation Tool Sold separately Sold separately Sold separately Sold separately Sold separately

Enhanced support services AI help support ○ ○ ○ ○ ○

Other Native operation on Apple silicon Macs (macOS only) ○ ○ ○ ○ ○
Python 3 support ○ ○ ○ ○ ○
ShadeExplorer catalog synchronization (Dropbox) ○ ○ ○ ○ ○
Scripting interface ○ ○ ○ ○ ○
Plug-in interface - ○ ○ ○ ○

1: Supports anaglyph display with red/cyan glasses and full-color display with polarized 3D monitors.

2: Larger resolutions may be possible depending on system memory and other resources.

3: Requires an HDR-compatible OS, GPU and display.

4: Requires hardware equivalent to the recommended Shade3D Ver.27 graphics environment.

5: For supported DXF sections, see “Objects imported from DXF – Shade3D Knowledge Base” for details.

▲ Back to top

▲ Move to Top