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Features Comparison Table


 Shade 3D products line consists of 3 different levels - Basic, Standard and Professional. Because they have a rich feature set, below table shows what features are av lable in each level.

User InterfaceBasicStandardProfessional

Lock File (Security)

Read Only Read Only Read, Write

GLSL Phong Shading

Preview with Stereoscopic Perspective

Preview Rendering

3D Manipulator

Work Plane

Parallel Projection On/Off

Mouse/Sticky Mouse Scroll and Zoom

Wireframe Color by Marker

Scale Guide

Advanced Snap Tools

Browser Auto-Scroll

Shortcuts Customization

External File Reference

ShadeExplorer (Catalog Objects, Surfaces, Sounds, Documentation)

Shade Browser (Hierarchical Scene Navigation)

Custom Workspace

Script Recording

Template

NVIDIA 3D VISION Perspective View

Preview with Global Illumination

Support for Polarized 3D monitor new

OpenGL Acceleration

OpenGL Core Profile Support new

Delete Undo History new

Modeling BasicStandardProfessional

Hair Salon Collision detection/ Inertia-Gravity hair animation

RoomPlanner

Twist Deformer

Replicator (Path & Surface)

Instance (Linked) Shape

Hair Salon

Bounding Box: Numeric Input

Polygonal Modeling Tools

Curve Surface Modeling Tools

Boolean Modeling

Sketch Modeling

Photo Modeling

Primitives

Meta-Elements (Ball, Cylinder, Cube)

Subdivision Surface (Catmull-Clark, Doo-Sabin)

Line Offset / Thickness Tool new

Bevel Vertex / Bevel Edge

Merge Vertex / Bridge

Cage Modeling Tool

Magnet Modeling Tool

Mirroring

Mesh Editing Tool

Lattice Deformer

Line Fit

Text Primitive new

Separate Tool new

TextEffector

(Lite)
Surface Material BasicStandardProfessional

Subsurface Scattering Parameters

LSCM new

Volumetric Material Parameters

Displacement Mapping

UV Mapping Editor

Render Options Per Material

Nano-Renderer Preview of Surface Materials

Alpha Blending

Projection Mapping

Parallax Bump Mapping

Normal Mapping

Camera / Light / Background BasicStandardProfessional

Shadow Softness with Raytracing

Read IES Light

Physical Sky

Volume Lights Parameters

Fit View to Camera

Meta-camera / Camera Object

Stereo Camera

Distant/Point/Spot/Direction/Distribution/ Ambient/Linear/Area Lights

Rendering BasicStandardProfessional

Global Illumination: Radiosity Pro

Rendering History

Color Correction Live Preview

Toon Renderer: Vector Output

Depth of Field “DepthPlus”

Surface Material & Light quality adjustment new

Auto Exposure

Fog, Animated Fog “FogPlus”

Multi-Pass Rendering

Multi-Pass / Number of Samples new

Illumination Quality Adjustment new

Toon Rendering

Native Meta-Elements Rendering

Radiosity Compatibility Mode new

Motion Blur

Global Illumination: Path Tracing + Photon Mapping

Render with Color Correction (gain, gamma, contrast, bias, saturation)

Pixel Depths: 32/64/128bit

Path Tracing with Irradiance Cache

Composition of Rendering result with Backdrop image

Shadow Catcher

Draft Ray Tracing

Global Illumination: Path Tracing

Global Illumination: Photon Mapping

Global Illumination: Radiosity

Stereoscopic Rendering

Area Rendering

Multi-Core CPU Rendering (Up to 32 threads)

GlowEffector

(Lite) (Lite)
Animation BasicStandardProfessional

Inverse Kinematics

Motion Effects

Bones and Skin

Vertex Blending / Weight Painting

Smart Kinematics/ Aim Constraints/ Path Constraints

ParticlePhysics

Export Movie with Sound / 3D Sound

Linear movement/ Rotation/ Scaling/ Uniform Scaling/ Ball-Joint deformation animation

Key-frame Animation

Animation Preview

File I/O BasicStandardProfessional

BVH Motion File Import

COLLADA Import

Piranesi EPix format Export

3ds Max (3DS)/Lightwave 3D (LWO)

Adobe Flash SWF (Toon Renderer) Export

Adobe Illustrator AI (Toon Renderer) Export

Adobe Illustrator AI Export

Adobe Flash SWF Export

DirectX Export

Photoshop (PSD) Export

VRML 2.0 Export

Wavefront OBJ, 2D/3D DXF Import & Export

STL Import new (14.0.1 added)

STL Export new

HDR/OPENEXR Import & Export

FBX Import & Export

iClone Export (Windows)

COLLADA for BlueMars Export

COLLADA Export

SketchUp Import (32-bit only)

Second Life Sculpted Prim Export

PoserFusion 2 (pz3, pzz Import)

QTVR Export

XML Import/Export (Shade Scene)

EPSF Import

JPEG/BMP/TARGA/TIFF/PNG/ OpenEXR/HDR/GIF/PSD/PFM Import/Export

MPO Export

Audio Import / Export: WAV, AU, AIF, AIFF

AVI Movie Import/Export

QuickTime Movie Import/Export

3D PrintingBasicStandardProfessional

3D Printing Assistant (Error Check & Repair) new

OthersBasicStandardProfessional

Plugin Interface

Python Script

OS X Retina Display (Mac OS X) new

Check for Updates

Maximum Rendering Size (pixels)

2000x2000 4000x4000 22528x22528

ShadeGrid Network Rendering (Render Nodes)

1 1 Unlimited

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