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Installation


Windows User

- Go to "plugins/win" directory and select "MMDConverter.dll" if you want to use 32-bit version of plugin, or "MMDConverter64.dll" if you want to use 64-bit version.
- Then drag and drop the selected file to your local document directory where you will find "Shade 3D ver.14/plugins" directory. Simply drop the .dll file there.

Mac OS X User

- Go to "plugins/mac" folder and select "MMDConverter.shdplugin" file.
- Then drag and drop the selected file to your local "Documents" folder where you will find "Shade 3D ver.14/plugins" folder. Simply drop the file there.


Usage 


In Shade 3D, assign a bone structure to a character. You can use the supplied template : mmd_human_template.shd.

From the main "File" menu, select " MMD Model (PMD)" from "Export". The MMD model Export dialog box appears.

 

 Press the OK button in order to export the PMD fileStart the MikuMikuDance application (here the 64bit version) ver.9.10. Click the "Load" button in the "model manipulation" section and selet the file you've just exported.

 

 

 

 

Once you've imported your character, select the choreography you want to apply.