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    Modeling

 

 

Polygon Modeling

 

Transform a polygon mesh with various techniques: Bevel, Extrude, create bridges, perform Boolean operations, change thickness and more!

Free-Form/ Curve Surface modeling

 

Use Bezier curves in order to create your objects! Manipulate lines and curves thanks to handles that will make you feel like drawing 2D shapes in a 3D environment!
3D Printing Assistant (improved)
Check and repair the objects you want to print. Allow the assistant to help you with its automatic or semi-automatic settings!
Wrapping Mesh ( New)
Fusion complicated shapes in one watertight mesh ready for 3D printing! A very efficient tool for complicated objects!
Voxel Mesh ( New)
Voxelization is the process of adding depth to an image using a set of cross-sectional images known as a volumetric dataset. Transform your mesh in an object made out of several little cubes!
Polygon Reduction (New)
This function will reduce the polygons number of your object while keeping its shape as close as the original. It's perfect from objects acquired by a 3D scanner.
OpenSubdiv (New)
This method of subdivision will allow you not only to perform the standard subdivision but also to control the edges sharpness.
Bounding Box: Numeric Input (Improved)
Change your object's characteristics by directly inputing numeric values to the bounding box and therefore modify your model!
Boolean Modeling
Select your target object and apply various types of Boolean operations: Target Union, Target Cut, Target Intersect Source and more!
Primitive

The most common 3D primitives are cubes, pyramids, cones, spheres, and tori. Like 2D shapes, these primitives can have a resolution level assigned to them so that you can make them look smoother by boosting the number of sides and steps used to define them.

Link Shape
Choose a shape and its master shape, the changes made to the master shape will be reflected on the linked shape!
Linear Offset
Offset some selected lines by simply dragging your cursor!
Vertex bevel / Efge Bevel
Bevel your vertices and your edges and give roundness to your model.
Merge Vertices
Merge or weld  selected vertices.
Bridge
Connect with a specified number of divisions two parts of your objects. 
Cage
Create a Spherical or box shaped cages that will allow to deform the object.
Magnet Tool
Magnet Morph the selected polygon mesh object!
Mirroring
Mirror your part in a virtual object that will be modified in real time, once you are done, you can "lock" or materialize this part.
Mesh Editing tools ( improved)
All the indispensable editing functions for polygon mesh, including the cleaning of redundant vertices.
Modeling Light (improved)
Select the perfect lighting for your modeling view in order to have the best comfort to check your model.
Replicator
Select a line or a shape and apply the Replicator tool in order to replicate your shape as much as you want. You can also specify the interval and the number of replications. 
Hair Salon
Create hair on the surface of a shape and create your favorite hair styles. You can create fur as well and animate your creation with collision detection, gravity and inertia.
Text primitive
Input 3D shaped characters. You can use the same settings as in a normal text editor: choose your font, vertical writting and special characters.

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