Camera / Light Source / Background
Camera
Object camera
Create a camera represented by a shape. Multiple cameras can be switched from the camera menu of the perspective view
Meta camera
This is a camera that does not have one assigned shape to the scene. You can immediately perform camera operation from a new scene without creating a camera object.
Fitting the selective form of the camera by a single button
With the fitting button in the perspective view, you can center your object.
Light source
Physical Sky
Incidence of the sun light with day and time parameters
Volume light
The amount of light emitted from the light source is represented as a shape
Ray Tracing shadow softness
Softens the shadows generated by ray tracing
Light distribution light source (IES data)
Create a light source set by IES
Background
IBL
Creates a realistic representation of image-based lighting using the HDR image. Clouds, fog, sea, check what you need and it will be rendered