Shade 3D ver.15.1.2 Updater Changes >> Back to the updater page <<
Below are the bug fixes and enhancements contained in the updater for Shade 3D ver.15.1.2 (Windows and Mac OS X version).
*Published on October 1st, 2015
Bug fixes and improvements
Shade 3D ver.15.1.2 Changes
Shade 3D ver.15 Mac OS X and Windows series included in this new ver.15.1.2 (Published on October 1st, 2015).
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Bug fixes
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<General>
- For some of the Apple Mac models with Intel HD 3000 Graphics board run under OS X 10.11 (OS X EI Capitan), Shade 3D will crash after drawn a object and show the manipulator.
*Problem models:
- Mac mini and Mac mini Server (Mid 2011),
- MacBook Air (Mid 2011) 11 and 13-inch,
- MacBook Pro (Early and Late 2011) 13, 15 and 17-inch.
<File I/O>
- After applied LSCM UV unwrapping to a polygon mesh shape that contains "Face Group" materials, and save it to a scene file, the file will then be saved with a corrupted data. Open this file will show incorrect shading in viewport windows.
*For more details with the problem and solution, please go to our FAQ page at
https://shade3d.jp/en/